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Dark soul 3 patch
Dark soul 3 patch







dark soul 3 patch
  1. #DARK SOUL 3 PATCH PATCH#
  2. #DARK SOUL 3 PATCH FULL#
  3. #DARK SOUL 3 PATCH SOFTWARE#

  • Fix for issue where multiple items become impossible to use at "Road of Sacrifices," "Farron Keep," "Cathedral of the Deep," after clearing the game.
  • Performance adjustment for "Soul's Greatsword," and "Farron Flashsword".
  • Battle performance adjustment for "Dancer's Enchanted Sword," "Winged Knight Twinaxes".
  • Performance adjustment for "Greatsword".
  • There are workarounds available, but a fix does not yet appear to have been pushed out.

    #DARK SOUL 3 PATCH PATCH#

    It's also not stated if this Dark Souls III patch will offer any relief for the PC players experiencing crashing issues. A fix is in the works, though no other details were shared. In addition to the changes listed below, Bandai Namco said it is aware of the problem on Xbox One related to Regulations. Other bugs are fixed as well, though they were not specified. Fixed an issue when a female character or a male character wearing the Reversal Ring uses the Repeating Crossbow art, the character would move forward without any analog stick input.By clicking 'enter', you agree to GameSpot's.Fixed issue where no more stamina was required to use the Repeating Crossbow weapon art when the player did not have the minimum stats.Increased attack for Repeating Crossbow.

    dark soul 3 patch

  • Decreased stamina consumption for Aquamarine Dagger’s Crystal Blade skill.
  • Decreased strength and dexterity of Sunlight Straight Sword.
  • Increased luck for poison, bleed, and hollow-infused and decreased stamina consumption of Astora Straight Sword.
  • Increased bleeding attack power for Bloodlust skill attached to Bloodlust.
  • Increased animation cancel speed for the Darkdrift skill attached to Darkdrift.
  • Decreased stamina consumption when attacking with Darkdrift.
  • Increased attack power and decreased stamina consumption for Farron Greatsword.
  • Decreased attack power and R1 projectiles of the Blade of Peril skill attached to Gael’s Greatsword.
  • Increased attack power for the skill attached to Quakestone Hammer.
  • Increased attack power and motion cancel speed for Call to Stone skill attached to Ledo’s Great Hammer.
  • Fixed issue where a combination of the Lothric War Banner’s Art and the Aquamarine Dagger would result in FP continuously replenishing.
  • Fixed issue where the art for the Ringed Knight Paired Greatswords could still be performed when there was insufficient FP.
  • Decreased stamina consumption for Ringed Knight Paired Greatswords attack and increased attack power of Ringed Knight Paired Greatswords.
  • Reduced rotation capabilities of the Ringed Knight Paired Greatswords.
  • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with a Greatshield weapon when performing the Shield Bash skill.
  • Animation cancel now available for whips except the Rose of Ariandel.
  • Fixed issue where further progress was disabled when interacting with the Crystal Sage Clone in a certain way.
  • Fixed issue where the player was unable to use the bonfire despite having defeated the Demon Prince in The Dreg Heap.
  • Fixed issue where following certain steps could make the Ringed City Streets bonfire inaccessible.
  • Decreased cooldown time for Ritual Spear Fragment and Divine Spear Fragment when summoned as the Spear of the Church in a world with 2 or more white spirits.
  • Increased absorption and stamina recovery speed when summoned as the Spears of Church in a world with 2 or more White Spirits.
  • Fixed issue where 2 Spears of the Church were occasionally summoned in the Ringed City.
  • In PvP battles, the 2nd attack of the Call to Stone (skill for Ledo’s Great Hammer) attack can now be cancelled by rolling immediately after successfully delivering a different attack to the enemy.
  • Fixed issue where the first spell would disappear if either Seething Chaos or Crystal Hail is used twice in succession.
  • PDT – 01:00am to 03:00am Dark Souls III Patch 1.14 The Dark Souls III patch 1.14 will be deployed on Friday, May 12th as follow:

    #DARK SOUL 3 PATCH FULL#

    The full list of notes for patch 1.14 can be found below, along with patch deployment times for each platform. Though the notes do not specify, it is likely that the White Spirit count also includes members of the Warriors of Sunlight covenant. The patch also provides a buff to members of the Spears of the Church covenant when being summoned into a world with 2 or more White Spirits. The latest Dark Souls III patch – arriving Friday May 12th – implements multiple bug fixes and weapon buffs (and nerfs) for many of the weapons that can be found in the game’s DLC areas.

    #DARK SOUL 3 PATCH SOFTWARE#

    The fire may have finally faded on the Dark Souls series, but developer From Software is still pumping out patches and updates for Dark Souls III, following the release of the game’s final DLC, The Ringed City.









    Dark soul 3 patch